Get all the best bits of VG247 delivered to your inbox every Friday! Take your favorite fandoms with you and never miss a beat. All Rights Reserved. Destiny: Rise of Iron is out today. The Nemesis Star is the third exotic machine gun introduced in Destiny, the other two being Thunderlord and Super Good Advice.

Destiny: Rise of Iron is live now for PS4 and Xbox One. This is not a problem unique to the Nemesis Star though, and as such can’t truly be called a “con” of using the weapon.

Today’s review will cover the Nemesis Star, the newest Exotic Machine Gun to grace the scene. They’re right here, Here are the best Nintendo Switch deals for Black Friday 2020. Xur Location and inventory | 10/23 - 10/26, Xur Location and inventory | 10/16 - 10/19. When you’ve cleared the field of immediate melee threats, you can then focus your fire on Majors like Hallowed Knights, Splicer Captains, and Brood Mothers. More recoil. Consume a more powerful Weapon to boost the Attack value of this Weapon. ― In-game description.

With an Aim Assistance of 29, the Nemesis Star is not going to offer any noticeable magnetism.

The Nemesis Star is the third exotic machine gun introduced in Destiny, the other two being Thunderlord and Super Good Advice.It shares the same RoF/Impact archetype as Thunderlord, but deals Solar damage like Super Good Advice. The only remedy to this is getting a feel for how the weapon performs. And is the foundry’s name a commentary on its own quality, or that of its rivals? On trigger pull, this weapon's initial burst has a higher rate of fire. Spray and Pray: Increased reload speed when the magazine is empty. Strange Gravity is a neat perk, but it’s not without its drawbacks. It will bring your reload time up to par, providing that you’re always consciously emptying the entire magazine.

The gunmetal grey frame and yellow accents help this gun to stand out against a field of busy paint jobs and confusing color palettes. Your Guide to the Destiny 2 Universe (Exotic reviews, Exotic Bounties, class builds, weapon guides, farming walkthroughs and more)! Field Scout offers some nice reserve ammunition, but Heavy Synths are always going to be the most reliable way of being stocked there. While this may hurt its overall DPS, it allows the gun to function at longer distances than most other machine guns, and the unusually large magazine size combined with high, sustained damage allow it to tear through enemies in record time. This item can drop from Nightfall activities. More recoil. Exotic Machine Guns have been a mixed bag in Destiny’s history, with the reliable Thunderlord appearing as early as the beta – but the only other addition, Super Good Advice, took a solid year before it became anything worth writing home about.
An inside joke? As always, PvP changes have propagated negatively into PvE, and limits to Magazine Size stats and reserve ammunition (poor Field Scout) have removed a big incentive to choose a Machine Gun over a Rocket Launcher or Sword. The pseudo-Grenadier effect is also nice in principle, but it disincentivizes focusing your fire on a single target by only rewarding Grenade Energy on a kill. Please consider adding Destiny Tracker to your adblock whitelist! This item can drop in the King's Fall Raid. Overall, the damage profile of Nemesis Star alone makes it a worthy gun for PvE. What’s more, you can customise it with weapon skins. File:DestinyNemesisStar.jpg.

The impact of a large asteroid and gravitational disturbance throughout our solar system would wipe all living things creating a mass extinction event, also the balancing force amongst two objects or entities. DestinyTracker DB is available in your language, do you want to switch? More range and impact. The “Death Star” Theory: is that our solar system is actually a binary Star system.

Who, or what, is the weapons foundry known as Nadir?

What is the answer when the question is extinction? The fluctuations in DPS will be frustrating to anyone who likes to internalize TTKs, as the break between the initial RoF and its slower long-range mode hardly comes with a warning. The theory was postulated to explain a perceived cycle of mass extinctions in Earth's history. More predictable recoil. In PvP, you’ve likely got one of the strongest rapid-fire weapons for close-range encounters, but you’ll have to rely on the unreliable Strange Gravity to extend your killing range meaningfully.

Nemesis Star is one of the new weapons coming in the Rise of Iron expansion. Archetype: ?? Go with Field Choke if you can handle a little extra horizontal kick, as your Range is just too pitiful otherwise. [divider]. Probably. The new Ornament system makes this possible, and you can either find them in Radiant Treasures or buy them from Xur using Silver Dust. When you do this, your Range and Accuracy are increased by an unspecified amount, your kills grant bonus Grenade Energy (in the style of Grenadier), but your RoF suffers. The range bonus of Strange Gravity is neat in theory, but you may have a hard time deciding on which enemy to focus, and ceasing fire will always force a reset. When holding down the trigger, range and accuracy increase as rate-of-fire decreases. Nightfall. In games where a “round” of Heavy simply consists of getting two quick kills than adjusting back to the meta, a Rocket Launcher like Truth is always going to come out on top. What is the answer when the question is extinction? “What is the answer when the question is extinction.” Contents. Since the meta hasn’t settled, assessing its worth in the Crucible is somewhat of a toss-up. The Theory describes a Dwarf star that orbits a very far distance from and around our sun. Check out Arrekz’s video above for more on the Nemesis Star. Nemesis Star is an Exotic machine gun which can be found in Engrams, Nightfalls, Xur, etc. As we’ll see shortly, this is variable depending on how you fire the weapon – but historically, the control and DPS offered by this variant is especially useful in Crucible kills, and can stagger enemies in PvE with regularity while still putting out hefty damage. By Shabana Arif, [divider]. Nemesis Star – Destiny: Rise of Iron. For your ballistics options, the difference between them is hardly playstyle-defining. The first distinct perk, Spray and Play, is a godsend for a weapon whose Reload Speed is nearly embarrassing. Just finished my Nerf version of the Destiny Nemesis Star. On trigger pull, this weapon's initial burst has a higher rate of fire. I know we already have a Nemesis but I saw a picture of it and knew I wanted to try and replicate as best as I could. Release dates: every game confirmed for PC, PS4, Xbox One and Switch in 2020, These are the best PS4 deals for Black Friday 2020, Looking for an Xbox One deal this Black Friday? King's Fall. Thus, Nemesis Star is not recommended for fights where DPS phases are short, and mobility is a must – uh oh, that’s a lot of fights. This item can drop as a Trials of Osiris reward. This is the real drawback of Strange Gravity; the moment you stop firing, you lose the ability to engage at range. Bold, yet understated. The good: Hits hard quickly, stable recoil. The Theory describes a Dwarf star that orbits a very far distance from and around our sun. 1 Stats;

I know you know that. Extinction Cycle will be especially nasty for anyone in short-to-mid range. Does the Nemesis Star come strong out of the gate? As usual, the other problem comes down to a simple question: “Is this the best use of my Exotic slot?” An Exotic Heavy in the Crucible is not an anomaly; Truth is a mainstay in Guardian vs.

600 RPM (Inital Burst) 360 RPM (Sustained Fire).

The second perk, the distinct Exotic Strange Gravity, invites you to hold down the trigger instead.

Another expansion, another host of Exotic goodies to play with! But did you know about this fancy new exotic machine gun? Accurized Ballistics: More range and impact. Today’s review will cover the Nemesis Star, the newest Exotic Machine Gun to grace the scene. Official Destiny: Rise of Iron – Forged in Fire ViDoc, https://destiny.fandom.com/wiki/Nemesis_Star?oldid=223811, This item is granted by playing the Rise of Iron raid, "Wrath of the Machine.".

Nemesis Star is a Machine Guns in Destiny. Xur will occasionally sell this weapon in exchange for 17 Strange Coins. Nemesis is a theoretical dwarf star thought to be a companion to our sun. It’s worth pairing a high-Impact Sniper Rifle with this machine gun if you want to use it as a trash-clearer.

No gun has a worse Reload Speed, and the majority of those with a lower Range belong to the High RoF/Low Impact subclass, with the notable exception of the old favorite Deviant Gravity.

The former can’t be beat for fire-and-forget burst damage, and the latter is ironically the most “ammo efficient” Heavy Weapon out there. Nemesis Star is an Exotic Machine Gun that was released in the Rise of Iron expansion.

Nemesis Star is the new exotic machine gun that was introduced as part of the Destiny: Rise of Iron expansion. The sound is not particularly noteworthy, but feels appropriately heavy when Strange Gravity kicks in with a mean chunk. https://www.destinypedia.com/index.php?title=Nemesis_Star&oldid=105169. It possesses an excellent Stability score of 71, ensuring very little kick even when sampling at the highest RoF. First off, we can see that the Nemesis Star belongs to the subclass of Machine Guns with a well-balanced Rate of Fire and impact. For that reason, Perfect Balance can be used to sensibly offset the recoil increase from Field Choke. Bungie has been perplexingly harsh in removing their biggest draw: ammo efficiency, as they’ve consciously attempted to limit the amount of time a single PvP-er with a fully loaded BTRD-345 can dominate a Salvage match. Nemesis Star is a level 40 Exotic Machine Gun. Privacy Policy The “Death Star” Theory: is that our solar system is actually a binary Star system.

Rise of Iron A Nemesis Star in Destiny: Rise of Iron. If you get a hold of the Nemesis Star, we feel confident recommending that you level it up and take it for a spin. For PvP this weapon earns a 8/10 and for PvE a 8.5/10. Thus, when you finally have the range to handle bosses or heavy melee foes, you won’t be generating Grenade Energy unless you shift your focus to adds occasionally, which will certainly waste bullets. The middle column offers a suite of perks to improve overall performance, including Flared Magwell, Field Scout, and Perfect Balance. This item can drop from Nightfall activities. What is the answer when the question is extinction? For more information, go here. The former offers an ever-so-slight bump to Reload Speed, which is barely noticeable in conjunction with Spray & Play, but is acceptable if you like to reload with rounds remaining in the magazine. Nemesis Star can be retrieved from one of the following activities/vendors: Nemesis Star can also be upgraded with the following perks: Slight boosts to range and impact. Guardian fights due to its wicked proximity detonations and downright spiteful tracking. Exotic Machine Guns have been a mixed bag in Destiny’s history, with the reliable Thunderlord appearing as early as the beta – but the only other addition, Super Good Advice, took a solid year before it became anything worth writing home about. You still might want to invest in some Machine Gun reload gloves, frankly. So, the only way to take down high-priority targets is to be able to consistently hit head shots from a safe distance, relying on stagger, a disciplined trigger finger, and a steady hand. Machine Guns are not incredibly popular in the PvE meta at this point in time. Interestingly, with Extinction Cycle, you can somewhat ape the appeal of the bullet hose MG, unleashing short, rapid bursts on hordes of rushing enemies, rather than simply reserving your Heavy Ammo for boss fights and the like. It may also be decrypted from exotic heavy weapon engrams or acquired as a reward for completing various endgame activities.